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dont thin ther vil be anymorre updats

Do you know how grammar???

nope  and also ur 1 year behind on responding

It took you about a fortnight to respond

its sad this game isent getting any updates its a good game

just wery laggy around higet tiers of dukes

God do you know how to spell?? You misspelled highest and ducks

we sthil need an upgrade all ducks butten

Things that would be cool would be bulk tier up. Bulk funnel assigning. Also I have an issue sometimes where tier up says it's available and clicking doesn't do it and then I wait for a bit and then it lets me do it... I don't know if this is something intentional that I'm not understanding.

Anyway, I like the ducks and I like the bread. They're cute.

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Bread no longer seems to contribute to time, and rare bread doesn't level up anymore

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same issue and im not earning bread

Confirmed!

Could there be a way to bulk tier up ducks?

Currently you can use the filter to show only 1 tier of ducks and click and hold the tier up button on the first duck. It goes slowly but way faster than individual clicks on every page.

Not sure am I not deep enough in the game (T6 duck) or what, but so far I think the game needs more QoL, performance upgrade.

1. Setting up funnel with new bread type for thousands of ducks 1 by 1, every time they leveled is pure maddening. 

Suggested Solution: add an upgrade for option to set a type of bread for the funnel for all duck on the same tier.

2. thousands of (lower tier) ducks as separated entities, potentially going to hit performance.

Suggested Solution: Add an upgrade for option to group up the maxed ducks in lower tier. 

This could include, a single timer for bread generation or change it to a constant stream of bread; beyesian modeling for the rare/ science bread generation; let player select how many maxed ducks to bulk upgrade to next tier.

In the meantime, You can hold right click down and move your mouse down through a row of ducks to funnel them all the selected bread. Making it much easier than 1 at a time.

i did have that figured out but that is arguably still doing it 1 at a time, but it is indeed a QoL.

However, since the export is Json, i've just replace "attached_bread":"" with "attached_bread":"Wheat" in VSCode and reimport, kinda saved scrolling over around 2k ducks this way already , maybe later I'll use Json editor online and figure out how to set different attached_bread per duck tier 🤣

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1. As luciferdraco mentioned, you hold right-click and move around the mouse to funnel them. A solution would be to implement hotkeys for switching pages and tiers.

2. After 20k+ ducks it starts to lag a little. I'll try and go to 50k.


EDIT: I hit a wall at 42200 ducks, after that the game won't save.

How to UNNASSIGN them? Now they sit there and keep all that "special" bread to depletion...

if you're talking about the funnel you have to right click with the bread dropped

It was the first I tried. I even reloaded it to make sure it was not "holding" anything. Rightclicking will not  empty the feeding from the rare bread.

It works for me, but I uses firefox, so maybe it is a browser problem? or maybe it's bug

so my ducks are no longer producing bread, their timers have just stopped. i was wondering if anyone else is having this problem, or if i am just special.

Export your save in notepad and check if "globalTime":1. Timers go off if it's 0.

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when i hit export save, and put it into note pad, it is just doing my last copy, not the save

i am guessing my pc is being dumb

Here's a step by step what I do on games on this site that have save issues for me.  

I use chrome so I don't know if it works on other browsers. 

I right click on the darker part of the page and click inspect (not the game itself).

Then at the top it says Elements, Console and other things, if you don't see Application click the >> and choose that

You need Application chosen.

Under the left of that section is Storage, then expand the Local Storage.

There will be one for this site as a whole, including wiji, but also one that's I guess our own individual user ID numbers since all my saves are under that rather than under wiji's url.

Just look in the list for duckbread. 

Look below the Key column next to duckbread then next to it under the Value column. double click to highlight it so you can copy that and paste into notepad.

Save that with the game name, date and time maybe too in case you need to revert back later on, up to you.

Hopefully now you're good to go!

I've given it a test import several times and it worked for me but you're also on your own if it doesn't work, and I'm very sorry if this doesn't work for you.  I didn't program the game and I didn't program the browsers lol, but it has always worked for me for chrome.

Hope that helps, the game doesn't export a save for me either, just pastes whatever was last copied into my copy-paste like what you mentioned.

Has anyone figured out the "Monster" achievement?

Right now the game seems without an end goal.

I'm on 15k ducks and starting to notice light lagging. Also the market gives me only +13 ducks, so "get ridiculous amount of ducks" is a no go.

"Get a duck to 100k level" also seems impossible due to the nerfed rare bread.


So yeah... Patiently waiting for future updates.

I got 30 on the hourly game :)

1mil pumkin bred for 6 ducks

and you shud call the markeet the duck stok market

and you nerft the sienc bret rate to much 

What's with the white bread prices?

Ah, I see, white bread offers disappeared after I got pumpkin bread. Still, 7 mil price was kinda scary...

in all of updade 3 i havent got one rare bread at all

I've got it from hourly challenge, I don't remember if I gon any from ducks

i ment from my duck so thats broken

now if we want a good source of science bread we have to keep tiering ducks up since science bread from ducks is less common.

Yeah the scaling of bread begins to increase rapidly after a certain amount of ducks to encourage us to continue tiering up our ducks. In previous versions of the game we could stay in the first few tiers of ducks and just gather tons of ducks that way without ever having the higher tiers of ducks.

im the game breaker cus i broke you game severel times

Did you have fun playing the EDM hi-hats with the game sound effects? ;-)

my duck ant genarating bread

and i think im the gye that plays this game most lol

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I'm right here with you :)

i think ve play it more than the creator

can give rare bred and the duck market broke

and i dont get siens bred if i upgrad ann duck

ha stil broke you lazy butten

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The update of the hourly game is cool, really liking the green circle.

ha jonkt you duck

Somewhere around 10k+ ducks, the game starts lagging.

Around 20k+ ducks, the game lag is strong. The falling science bread is not helping...

Thanks for letting us know, Narkomanji, we appreciate it! We'll experiment with solutions for this lag, and how to fix it. 

ha broke you game

Thanks for pointing this out to us, Epicgamer2592. Our developer thought this was fixed, and is trying to figure out why it's still broken. We'll have an update out to (hopefully) fix this once and for all.

and ther is some gliches wiht duck o xp its break the game

and pless add an upgrade all ducks butte cus i have 2000 dukes and i dont want to induviduel upgrade them all 

and ogso fix the maximum sienc acefment

thanks

If possible, would you be able to elaborate on what glitched with the Duck O' XP? 


We've got an update in progress that will alleviate the issue with having 2000 ducks and individually upgrading them. We're also looking into what may be wrong with the Maximum Science achievement, to see what may be wrong.

somtims when i auto fedet it to af duck i vudent level up lick 

73242342797492432/19 and then ven i gave nomal bred id vud instaly go to max level 

and its just op

and non of my ducks i makin bread

Currently, the 'XP Bread' doubles the digits, that's why it goes so high in nubmers.

The game logic is that the duck levels up after it reaches 00:00 seconds. When you feed it another type of bread, it goes to 00 and the duck levels up.


One solution might be to give the 'XP Bread' the ability to reduce the remaining time.

ít happen ven i upgrade the duck that ptrudust burnt bread

my game broke

(+1)

this game is fun but really needs a button to upgrade every duck on the page, and to change what bread every duck is eating. Clicking every single duck then having to right click every single duck is great until you have 5+ pages of ducks and then it is just a chore.

the other thing I think is needed is being able to un-Super a duck or have a warning before it becomes a super. I made a super by accident and it is just stuck now. (cant upgrade it. or anything)

really good idle game otherwise. I hope it gets more updates!

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CAN YOU ADD an tir up all buttet it wud help

and my rare bred i desepiring

You might've clicked at a duck with it. Check your highest level ducks if their level is rising when the bread is disappearing. If it is, right-click them all with empty hand to remove any auto feed.

nixe i just neddet to refres th brovser and now i hav an duck in level 130

you might have right clicked a duck with the rare bread and now that duck will take all the rare bread. look for a super duck gaining levels by itself.

hig speed tunnel dosent work right

it works, its just the bread icon only shows on the first duck of the page

(+1)

Quack

how to get duck o xp

Duck'o XP is the Tier-8 duck.

It's bread (the glowing one) is best used for quickly level up a duck.

For best efficiency you'll need to auto feed the duck with it.

Doesn't start on Chrome for me. Works fine on Firefox though.

I'm really liking the game! It's dope and I'm seeing myself playing it on mobile in a later stage.

I played for 24 hours so far, here's some comments:

- In the hourly game, if i turn off "Falling Bread" setting, I'm not getting any rewards

- In late game, Science Bread falls rapidly around my cursor (Falling Bread is turned off in settings). That gives me some lag and I can't see the screen well

- I'm having 20M Science Bread... What can I do with it? I already researched everything

- One of the ducks was very rude, it quacked at me...

i really like it, but it starts lagging bad after u get a full page of ducks,  even with all options turned down :(

It seems like when you right click the duck it consumes it at 1 per second but doesn't indicate the bread type so if there was something to show that it was using the upgrade...

After a while, when most research is done, it stops generating bread and all bread is empty. Why?

I've a question though: I have an orange duck lvl 500+, and sometimes it asks for huge amounts of bread in a red box thingy in the top left corner of the duck thing. What am I feeding it these huge amounts of bread for? What's the purpose?

Hi Murder Mouse, thanks for the question! When you have a super duck, in exchange for producing more bread of its tier, it eats more bread when it's hungry. Bread that is required for feeding should be the bread produced by the previous tier of duck. 

Super ducks have a huge metabolism, since they're baking so much!

Is there a way to tier up Super ducks? I accidently made a second super duck of a tier and wanted to undo that.

Also, it would be great to be able to reorder ducks, especially with super ducks, they end up mixed in with higher tier ducks.

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Is there a way to speed up the research timer? I found it quite disheartening to finally save up enough science bread for a big upgrade, only for it to take another two-and-a-half hours to actually activate after you pay for it.

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Hi dbfnq, thanks for playing the game! It's been one of the main feedback points that we've received about the game, and are testing ideas to make the research process feel better to use, and not just a waiting game after grinding out the science bread.

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Been playing most of the day and I'm enjoying it so far, it's cute. But... It's slow. Really slow. Hmmm...

(+1)

Hi Murder Mouse, thanks for playing our game, we appreciate the feedback! We agree that it's slow. We initially intended for the game to be a true idler, something that you checked in on every once in a while, and later on were able to set and forget. However we've discovered that there are some tweaks to implementation of that idea that could massively improve playability and enjoyment while still allowing the game to feel like an "idler."

(4 edits)

Do you have any intention of creating a webpage for this game? Because I feel like this game could be much bigger and have more content. My dude, you're onto something here. This game is cute as fuck so I have to see it developed more.

Edit: Also, the quacking is just damn cute.

Edit #2: Oh and in the Challenge section, why not add different kinds of mini games for bonuses and/or ducks? Or bread? For example, the little game you have now is good, but also how about a little whack-a-duck (whack-a-mole?) game where we whack ducks that poke their little duck heads out of holes randomly and they quack when you hit them (ooooh, calling it Quack A Duck??)??

OR you could have ducks running across the top of the game screen window and as they run past, they drop loaves of bread and you have to catch them in a bread basket to get bonuses, and different ducks move at different speeds depending on their kind.

OR a duck moves around the little game window and randomly quacks its little mouth open, and you have to toss a loaf of bread into its little quacking mouth. You get a reward according to how many loaves you managed to toss in.

Or something like that. I'm sure there's different things you could put there that we can play once every hour (maybe a different game appears randomly once every hour?).

Thanks so much for playing our game, Murder Mouse! We've just released our most recent update, we hope you enjoy (you will probably want to start a new save for this one, it's a doozy)! We haven't thought far enough ahead to think past itch.io, but having a dedicated website isn't out of the realm of possibility. In terms of the hourly challenge, we agree! We want to get a single minigame to an enjoyable state, but are actively considering other games to add on a rotation, and we absolutely loved your Quack-A-Duck, and Loaf Catching game ideas!

Thanks so much for your enthusiasm, it really makes us so happy to know that there are players out there who enjoy what we've made.

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